by Scott Heise aka HomerJr and Rick DeMille aka Darklighter
[Updated 10/6/2021]
Updated to include the $8 Command Deck ships and High Alert Tech.
by Scott Heise aka HomerJr and Rick DeMille aka Darklighter
Updated to include the $8 Command Deck ships and High Alert Tech.
by Scott Heise aka HomerJr and Rick DeMille aka Darklighter
With Frontiers Promos being released in the digital app, we have updated the card tier list to include the cards from Frontiers Promos.
by Scott Heise aka HomerJr and Rick DeMille aka Darklighter
With the release of Stellar Allies to the digital app on Dec. 4, 2019; we have updated the card tier list to include the cards from Stellar Allies.
The quick access card tier “app” as also been updated. That “app” can be accessed here.
This update includes one set:
Previous Updates:
Before we get to the updated card tier lists, let’s talk quickly about the cards introduced with the Stellar Allies expansion.
by Scott Heise aka HomerJr and Rick DeMille aka Darklighter
FINAL UPDATE! [until the next one]
With this update the Card Tier List includes all expansions available in the digital app as of Nov. 2019 (except Events, Gambits, Missions). We will add new sets to the Card Tier List as they are released to the digital app.
This update includes one sets:
Previous Updates:
Before we get to the updated card tier lists, let’s talk quickly about the cards introduced with the Colony Wars expansion.
-Original by Scott Heise aka HomerJr
-Recent additions by Rick DeMille aka Darklighter
This update includes two sets:
Previous Updates:
Before we get to the updated card tier lists, let’s talk quickly about the new cards introduced in the Year 2 Promos & United Heroes expansions.
-Original by Scott Heise aka HomerJr
-Frontiers, Command, & Assault content by Rick DeMille aka Darklighter
This update includes the first two multi-faction sets:
Before we get to the updated card tier lists, let’s talk quickly about the new cards introduced in the Command and Assault expansions.
(If you want to skip to the update Tier Lists, they’re in the chart below)
by Rick DeMille aka Darklighter
I wrote an article for the Megahaulin blog in 2015 about strategy considerations surrounding the reshuffle in Star Realms. “The ‘reshuffle’ in Star Realms,” I wrote, “produces some unique strategy considerations, particularly in the on-line game where you must play all cards in your hand.”
Things changed.
Following the Colony Wars update to the Star Realms app, you no longer had to play all cards in your hand, which is consistent with the physical game rules. You now have the option to “End Turn” before playing all your cards.
So, while many of the principles in my 2015 article are still relevant, other parts of that article no longer apply.
Finally, after hundreds of requests – mostly from myself – I updated this article given that the app no longer forces you to play all your cards.
The “reshuffle” in Star Realms produces some unique strategy considerations, particularly when you will reshuffle mid-turn.
For example, playing a draw card (e.g., Corvette) when your draw pile is empty will cause your deck to reshuffle during your turn. Any cards in your current hand will not be included in that reshuffled deck. Instead, the cards in your current hand will sit in your discard pile until the next time your deck reshuffles. In other words, when you reshuffle during your turn, the cards in your hand are essentially “lost” for one deck; you will have to wait until your deck reshuffles again to have access to those cards.
This can be good when you are “losing” starter cards for one deck; for one deck those starter cards aren’t diluting your deck. But this can be a bad thing when “losing” stronger cards. Let me set the stage with two examples.
Original by Scott Heise aka HomerJr
Frontiers content by Rick DeMille aka Darklighter
Since HomerJr’s last update to the card tier ranking, Star Realms has added several new expansions. We’re working on updating the card tier list to include all expansions, but we’ll do so one or two expansions at a time; so it will take a few posts.
Our first update will include the most recent expansion to hit the digital app: Frontiers!
For a brief discussion of each card in the Frontiers set, check out Megahaulin podcast Episode 81, where Dustin and Rick discuss Frontiers.
The intent of these Tier Lists is to provide a quick reference to help players, especially newer or less experienced players, when deciding which card(s) in the trade row they should buy (or whether to buy a card at all). Every card included in the V, 1, B, H, F, & R sets is contained within these lists and grouped into one of three tiers based on the overall value of the card relative to the cost of the card.
HomerJr originally wrote the Tier Lists for the V, 1, B, H, & F sets. I (Darklighter) have not changed any of HomerJr’s original rankings, and have just added rankings for Frontiers (“R”) using HomerJr’s methodology (as best I could).
While every card in the game can be valuable and help you win, not every card will have equal value over the course of the game thus there are separate Tier Lists for different phases of the game (opening buys, mid game, late game). Furthermore, many cards are highly situational or valuable only in certain decks. Please note that this is all the personal opinion of the authors, so don’t take anything in here as law. 🙂 We are always open to feedback, criticism, and discussion.
We rank each card into one of three tiers as follows: